2010/04/26

The Battle for Wesnoth

I found the fantasy tactical simulation game, the Battle for Wesnoth. As I like tactical simulation games with turn-phase system, I played it. Although its system is simple, it is good. I feel that its developers know analog war games with board, chip, and dice well.
  • Simulated results are shown before attack.
  • Internationalized. I can select English or Japanese (I cannot read other languages).
  • There are Zone of Control (ZOC), sight, Moving points in a turn.
  • It is online game with GPL. Although I have not read its source code, I think that non-realtime system can be harder to cheat than realtime by design.
  • I have seen save files archived ".gz" of game at first. I found that GPL allows reverse engineering including gaming data.

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